- Redirection jump in Volleyball Legends means adjusting your jump mid-air to redirect a spike or block.
- Jump input is bound to Space (PC) or A (controller), so rebind it early if it feels awkward.
- Timing beats height: contact the ball at the peak of your jump window for cleaner angles.
- Best practice mode: start in Pickup, then apply redirection timing in 6v6 before Ranked.
- Pair with fast Styles like Hinata for tempo attacks or Kuroo for redirected blocks.
What the Redirection Jump Is in Volleyball Legends
In Roblox Volleyball Legends, the redirection jump is an advanced aerial technique. You jump toward one spot, then use your jump window and directional movement to change the contact point so the ball is sent to a different part of the opponent's court. It is used most often on spikes and blocks, where a straight, predictable angle gets picked up easily by defenders.
The technique is built on three systems that the game already separates clearly: the Jump action (Space on PC, A on controller), the Spike action (left mouse button / right trigger), and the Block action (Space or A while near the net). Redirection happens in the gap between leaving the ground and contacting the ball.
Video Highlights:
- Trailer footage shows how airborne contact windows drive spike angles
- Style abilities change attack speed and transition tempo
- Weekly updates can tune aerial timing and Style effectiveness
The table below summarizes where redirection has the highest payoff:
| Situation | Redirection Value | Difficulty | Best Setting |
|---|---|---|---|
| Cross-court spike | High, beats corner defenders | Intermediate | 6v6 |
| Tool off the block | High, turns a stuff block into a point | Advanced | Ranked |
| Redirected block touch | Medium, deflects into open court | Advanced | Ranked |
| Serve redirect | Low, placement matters more | Beginner | Pickup |
Redirection is about the angle of contact, not raw power. A softer spike aimed into an empty zone outperforms a full-power hit straight into the libero.
Control Setup for Mid-Air Adjustments
You cannot redirect reliably if your inputs fight you. Before drilling the technique, make sure your setup supports quick, repeated aerial inputs.
| Action | PC Input | Console Input | When It Matters for Redirection |
|---|---|---|---|
| Jump | Space | A | Launch timing sets your contact height |
| Spike | Left mouse button | Right trigger | Directional input during contact changes angle |
| Block | Space near net | A near net | Redirected touches off opponent hits |
| Dive | Left Control | B | Recovery after a redirected landing |
| Movement | WASD | Left stick | Steers your body mid-jump toward the target zone |
PC Players
- Keep WASD steering active during the jump
- Hold directional input before clicking spike
- Rebind Dive if Ctrl is uncomfortable mid-air
Controller Players
- Use left stick drift to angle the spike
- Aim the stick toward the open court at contact
- Practice A-button timing near the net for blocks
Mobile Players
- Drag movement during the jump animation
- Larger thumb travel means earlier input lead time
- Reduce camera sensitivity for steadier aiming
Pressing the spike button before committing a direction locks you into a straight hit. Always set your direction first, then attack.
Step-by-Step: How to Redirect a Spike
Read the defense before you move
Watch the back-row players while the setter touches the ball. The open zone is usually opposite their weight shift. Identify the target zone before you start your approach.
Time your approach and jump
Approach on the setter's release, then jump so your contact point is near the top of your jump window. Jumping too early flattens your angle options; too late kills your reach.
Steer with movement input
While airborne, hold the movement key or stick toward the zone you want to attack. Your body orientation influences the ball's exit angle.
Contact and follow through
Execute the spike at peak height with your direction already committed. A controlled, slightly softer swing produces a cleaner redirected line than a maximum-power swing.
Land and recover
Redirected landings are often off-balance. Chain into Dive (Left Ctrl / B) if the ball comes back over quickly, and reset to your rotational position.
If your redirected spikes consistently land within one court zone of your intended target in Pickup matches, you are ready to test the technique in 6v6.
Best Styles and Styles Pairing for Redirect Plays
Style choice shapes how forgiving redirection feels. Faster attack Styles let you adjust later in the jump, while blocking Styles support the redirected-block variant.
| Style | Rarity | Role | Redirection Fit |
|---|---|---|---|
| Hinata | Rare | Middle attacker | Fast tempo gives late mid-air adjustment windows |
| Bokuto | Legendary | Outside hitter | Momentum offense rewards sustained redirected pressure |
| Ushijima | Legendary | Outside hitter | Power focus; sharper redirects need precise timing |
| Kuroo | Legendary | Middle blocker | Best pick for redirected block touches |
| Oikawa | Legendary | Setter | Serve pressure and sets create easier redirect angles |
A Rare Style like Hinata can outperform Legendary picks for redirect timing because rarity affects acquisition odds, not raw skill ceiling. Match the Style to your position before spending Lucky Style Spins.
Practice Plan and Drills
Use low-stakes modes to build the habit before Ranked. Volleyball Legends typically updates on Saturdays, so re-check aerial timing after each weekly patch in case balance passes changed contact windows.
Redirection Training Checklist:
- Complete 10 Pickup matches focusing only on cross-court angle
- Land 5 spikes into each deep corner intentionally
- Practice 20 timed block redirects at the net
- Chain Dive recovery after 10 off-balance landings
- Test the technique in one full 6v6 match
FAQ
Q: What is a redirection jump in Volleyball Legends?
It is a technique where you use directional movement input during your jump window to change the contact angle of a spike or block, sending the ball to a different zone than a straight hit would.
Q: Which button do I press to redirect?
There is no separate redirect button. Jump with Space (PC) or A (controller), steer with your movement keys or stick while airborne, then execute Spike (left mouse button / right trigger) with the direction already held.
Q: Which Style is best for learning redirection?
Hinata is a strong starting choice because its fast tempo widens your mid-air adjustment window. Kuroo is the top pick specifically for redirected blocks.
Q: Why do my redirected spikes go out of bounds?
Usually because you commit the spike before setting your direction, or you swing at maximum power. Set the direction first and use a controlled swing for a cleaner line.